A Very Brief Episode About Fever
Sooner or later, it had to happen.
Welcome back to Artcade, the blanket that cures every ailment. Sooner or later, a thermometer was bound to get in the way of me writing an episode. Which means I’m announcing the newsletter’s spring schedule a little earlier than planned: starting today (not counting this short episode), Artcade will be coming out every other week. But before I go back to raving like a shaman, let’s talk about fever for a second.
This is the beginning of Rain, a game whose protagonist is in bed with a fever. Sure, thirty seconds later he gets up and starts wandering around in the rain, but then again, he doesn’t have to write a newsletter.
I wanted to mention Rain because at the heart of the game there’s a very poetic idea that only Japan Studio could have pulled off (a Sony studio that gave us some remarkable experiments, before being shamefully shut down): the character is invisible and only revealed by the rain.
It would be nice if someone revisited that idea with today’s technology. The same technology that gave us, for instance, Tylenol.
Acquire, Japan Studio (2013) Rain [Video game] [3½ hours] [PlayStation 3] Sony Computer Entertainment
My last two coins
Short episode, short sign-off. See you in the next one, ciao!



